William Gibson’s novel Neuromancer tells the story of a team of radically different technologically-savvy individuals who are recruited by a young artificial intelligence named Wintermute, who desires to bypass the limitations placed on it by its owners and the authorities.
In his book Me++: The Cyborg Self and the Networked City, William Mitchell describes how information technology – specifically digital, wireless networks which are accessed primarily through portable devices – fundamentally changes how we interact with others. More than anything else, “[c]onnectivity had become the defining characteristic of our twenty-first-century urban condition” (11). For Mitchell, [...]